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Star Empires: Rebirth

Star Empires: Rebirth is an ambitious project that has been carefully managed to balance between physical cards and digital mechanics. As a solo-developed game, the project requires meticulous planning and resource management, especially when managing multiple phases of development. The development process has been characterized by iterative cycles of design, testing, and refinement, all aimed at creating a seamless integration of physical and digital gameplay.

Development:

The initial phase of Star Empires: Rebirth focused on concept development, including an extensive review of the trading card game (TCG) landscape. This involved playing dozens of existing TCGs to gain a deep understanding of their mechanics, player interactions, and market appeal. In addition to hands-on experience, a thorough examination of TCG theory and game design literature was conducted, exploring key texts on game design and the strategic depth of TCGs. This rigorous research laid the foundation for developing a game that not only innovates within the genre but also respects the core principles that make TCGs popular.

Following the research and prototyping phase, development moved into building the core gameplay mechanics and digital integration features. Leveraging Unreal Engine, significant progress was made in creating the game’s framework, including the implementation systems that work to the strengths of each media approach. The goal was to offer a unique blend of tactile and digital experiences that would resonate with both traditional TCG players and a new generation of mobile gamers.

However, as the project advanced, it became clear that managing multiple complex projects simultaneously required a strategic pause. With Alethia gaining momentum and requiring full-time focus to meet critical milestones, the decision was made to temporarily pause the active development of Star Empires: Rebirth

Current Status:

Star Empires: Rebirth is currently on off-cycle as resources and attention are devoted to the development of Alethia. This decision was made to ensure that each project receives the necessary focus and quality, rather than diluting efforts across multiple projects. 

I plan to resume work on this project as time allows. The project will benefit from the insights gained during Alethia’s development, particularly in user experience design, digital integration, and market strategy. When development resumes, the focus will be on refining gameplay mechanics, enhancing digital features, and preparing for a broader market launch.

In the meantime, the project remains a priority, with ongoing conceptual work and market research. This continued effort ensures that when Star Empires: Rebirth returns to active development, it will be well-positioned to build on its strong foundation, with a clear path to completion and launch.

  • Part of the Mobile UX that automates tasks like life and resource tracking.

CardUX.png
  • Physical card designs for SET TCG, Designed in Illustrator, art by Midjourney

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